My Technology Knowledge The Computer Graphics major at Pratt Institute required all students to learn programming for 2D and 3D graphics, so I enrolled in computer graphics programming courses in fall 1989 and spring 1990. These courses taught an early version of the C programming language. Following my sophomore year I took courses in 3D modeling and animation. In 2D computer animation courses I learned Macromedia (Adobe) Director and Lingo, an object-oriented programming language. Nearly a decade after taking 2D and 3D graphics programming courses I learned web production using Macromedia Dreamweaver (currently Adobe Dreamweaver). I began using Macromedia (Adobe) Flash with ActionScript primarily for the development of websites using the Flash Player platform (as SWF files embedded into Web pages). Additionally, I use ActionScript to control 2D vector animations. Currently I am developing iPhone applications for art and mobile learning (see v-think). I regularly use HTML/Javascript/CSS and Adobe Flash ActionScript. Less frequently I have experimented with MAX/MSP/Jitter and Processing. I am using Linden Scripting Language to control the behavior of 3D objects in Second Life. I am experimenting with how to send and receive data using Pachube. I am learning how to create Second Life objects that are controlled by Pachube feeds. For example, I use Pachtweet to send Twitter messages to control Pachube feeds (which in turn controls Second Life objects). Much of what I use consists of digital media production and Web 2.0 applications that facilitate creative expression and online interactive information sharing and collaboration. |
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