About Me

I am a visual artist as well as an educator/practitioner/theorist who bridges the actual and virtual worlds and explores how these realities can have a transformative impact on people's lives and experiences in both worlds when it can be fully implemented and realized. I am a doctoral candidate and researcher with Georgia Tech's Experimental Games Lab (EGL), part of the Digital Media program at the School of Literature, Communication and Culture. I am minoring in Cognitive Science/Science and Technologies Studies (STS). My work investigates simulation, interaction and representational gestures, as it relates to urban art production, in blended or mixed realities.

I received a BFA in Computer Graphics, with Honors, from Pratt Institute and an MFA in Art & Technology from the School of the Art Institute of Chicago. In the past she supported the use of digital technologies by students and faculty in all art/media disciplines; worked as a teaching artist for the Boston 100K Artscience Innovation Prize; and was a youth media/technology trainer for Adobe Youth Voices. I am currently on the board of the National Alliance for Media Arts and Culture

As a blogger, I authored "The Shifting Aura of Contemporary Art," "The Paradoxical Art of 'Inception'," (both in 2010), "The Artist is Prescient: Relational Aesthetics and Augmented Reality," (in 2011) for PBS Art21. I authored “Cybism and Decoding the Letter: Building Afro-Futurist Styled Game Layers on Top of the World” for ISEAIstanbul 2011, "Afro-Futurism: Countering Mass Culture’s Reductional Breakdown Through Creative Forms of Representation," for Nictoglobe Independent Online Magazine, and "Urban Metaphysics: Creating Game Layers on Top of the World" for Mediascape META (upcoming fall 2011 issue).

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©2009-2012 Nettrice R. Gaskins

Copyright 2009 -2012 © Nettrice R. Gaskins